Sunday, September 30, 2012

Character Spotlight - Jurgen Frangst

Campaign: LEGACY the Path of Heroes
Class: Barbarian
Level: 5
Race: Human (Suel)
Alignment: Neutral

STR 19  DEX 16  CON 18  INT 10  WIS 10  CHA 15  CMS ??

Jurgen grew up in the foothills of the Griff Mountains, north of the Timberway forest. At an early age he learnt to live off the land and how to survive in the hostile environment of his native land, the Hold of the frost barbarians.

At 16, he left his home to seek his fortune. He adventured through the Griff Mountains and though the Troll Fens where he hooked up with a band of slave traders outside Rakervale? The general population of Pale are oppressed by religious inquisitors and make obedient slaves. They plied their trade along the river running from the Troll Fens to the Nyr Dyv. It was here that he had a fall out with the leader of the band over a particularly attractive slave girl, whom they captured outside Stoink. The dispute ended with Jurgen having to flee for his life. After some time he started working the caravans in Radigast City to earn some gold. After many months he eventually worked his way to Safeton, where he signed up as a guard for a caravan headed for Verbobonc.

The caravan was attacked as they entered into the Gnarly forest, just before night fall by bandits. Once again Jurgen kept his wits about him and he managed to escape. This time he decided enough was enough and it was time for payback. He tracked the attackers to the Village of Nulb, after which he tracked a small band of bandits deeper into the forest. It was late in the winter evening when they arrived at a small secluded cottage deep in the forest. Seeking shelter and wanting to keep a watchful eye, Jurgen climbed one of the big Bronzewoods, where he pulled his winter blanket over his shoulders and plotted his revenge.

Character Spotlight - Anmaren Highcrown

Campaign: LEGACY the Path of Heroes
Class: Paladin
Level: 5
Race: Human (Suel)
Alignment: Neutral

STR 17  DEX 17  CON 15  INT 14  WIS 15  CHA 17  CMS ??

Anmar (an abbreviation of his full name, Anmaren Highcrown) is a resident of the city of Dyvers, attached to the Holy Order of the Chapeaux of Saint Cuthbert that is based there, although the headquarters of his order is located in the city of Verbobonc. He is a tall man, at over 6’ 2”, and has an athletic build that is more sinewy than pure muscle. His ancestry is mixed Oeridian and Suel, but his features favour the Oeridian blood that runs proudly in his veins. He has dark brown hair, usually cropped short, and piercing grey eyes, and although he is regarded as handsome, he is not a vain man.

Anmar often appears detached and reserved to strangers, with a certain bearing or manner of carrying himself that some perceive as arrogance. In actual fact, Anmar can be relaxed and at ease with his friends and those he trusts, and in the past he was not above a night of carousing and wenching with his fellow knights in the days before they took their Investment Rites. Nowadays, his duties have given him a slightly more cautious attitude to frivolous behaviour, but he still enjoys a glass of good wine, and considers himself somewhat of an authority on the best vintages of Dyvers and Verbobonc, and the surrounding areas.

He does not openly discuss his family history, but the Knightly Rolls of both Furyondy and the Shield Lands include several mentions of the Highcrown name, and it would seem that he may have originally hailed from one of these nations. Why he made the move to Verbobonc as a young man, presenting himself at the Temple of Saint Cuthbert at the age of 24, he has not yet revealed, but he has taken up his calling late in life, and is a good five years or so older than most of his peers.

It was perhaps this maturity that drove the Father Superior of the Order of the Stars in Dyvers to select Anmar to undertake a journey southwards in pursuit of a certain drunken cleric of Saint Cuthbert. In addition, Anmar has gained something of a reputation as being a hot-head at times, and he has a somewhat brutal attitude when it comes to dealing with non-believers, especially those with an evil disposition. Perhaps his superiors believe an extended stay in the wilds may temper some of that fire….

Character Spotlight - Darius Monn

Campaign: LEGACY the Path of Heroes
Class: Druid 3 / Wizard 1
Level: 4
Race: Human (Suel)
Alignment: Neutral

STR 08  DEX 10  CON 12  INT 17  WIS 21  CHA 12  CMS 08

Born into the Daraman noble family, Elias was always a thoughtful and quiet child. He had a sharp intellect and wisdom beyond his years, but unfortunately he lacked the concience to use them properly.

For years he seeked to aid his parents into strengthening House Daramon's position in Verbobonc, but his father was never willing to employ the tactics he suggested they use to that end. At the age of 25 he decided to turn his back on his own family and persue his own fortune - at any cost.

Within 10 years his ambitions led him to betray his own house in exchange for position and wealth in a powerful rival House. For once his cunning betrayed him however - he severely miscalulated the lengths the rival house would go to.

One early winters morning he found himself kneeling in the ashes of what remained of his family estate and his family who were trapped inside as their home burnt. He fled, trying to forget all he had done and forsaking the trappings of wealth and power he so long sought. He secluded himself in the Fens of Tor, keeping himself apart from humanity in the hopes of supressing his darker impulses.

During his long years in the fens he encountered many strange creatures, among them Irriana, a willow dryad. An unlikely friendship developed between Elias (now calling himself Darius Monn) and the dryad. He brought her what little news he received of the outside world, and in exchange she tought him about nature and the magic it contained.

  ... R.I.P - Darius Monn ...

Character Spotlight - Seta Aidala

Campaign: LEGACY the Path of Heroes
Class: Magus
Level: 5
Race: Human (Suel)
Alignment: Neutral

STR ??  DEX ??  CON ??  INT ??  WIS ??  CHA ??  CMS ??

Mother watched the boat draw away from the dock and make its way down the river with a sense of relief. That group of misfits had been useful in a way, but they had been a lot more trouble than they are worth. Maybe they would succeed at the temple, maybe they will get themselves killed, but either way is a win for her. She was particularly happy to see the back of the old druid. He had a dark look in his eyes that she had only seen in one other man before, a man she had to end up putting down before he lost control.

For the first time in years doubt assails her – in her eagerness to get rid of them she had made a mistake, they are going to need watching. They could do untold damage if her connection to them should be revealed to the wrong people. With an annoyed curse Mother draws her shawl around her and heads to the edge of town. Thinking of the man she had once known had reminded her of the one legacy he had left her. A nasty smile tugs at the corner of her mouth. The girl will be hard to convince, but it would be another win-win situation for her – at worst she will be rid of a thorn that has been troubling her for the better part of three decades.

Cloaking herself in silence she approaches the modest hut on the outskirts of town. She circles around the building and approaches the back door. Testing the latch she realises it is unlocked. Tsk tsk, the girl should know better.  Quietly she slips into the poorly lit hut.  Several rags, a sharpening stone, a bottle of oil and a jar of weapon-black is arrayed on a reed mat in the centre of the room. Her only warning is an rustling sound as something soft and rope like coils around her throat.

“Staying in practice mother?”, Seta croons as she slides into view from behind the door. She was wearing a suit of mail, and holding her father’s wickedly curved sword casually in one hand. The girl had a pretty enough face, but a misspent youth and years of swordplay had left it crisscrossed with fine scars and nose slightly askew from an improperly set break. The arrogant grin on it was purely her fathers, and set Mothers teeth on edge.

“It is always a good idea to stay in practice, daughter. Did you get all dressed up for me, or were you expecting someone else?”

“One should always be properly dressed for company, you taught me that.”
“Quite. Now are you going to release? You’re not too old for a spanking.”. Mother notices that Seta hesitates for almost a full second. The girl has guts, she will give her that. She is actually considering making a move!
“My apologies mother, I know much you hate doling out punishment.”. Seta walks to mat and plops down in front of it, as her sleek black hair shortens and re-coils itself into a waist length braid. Picking up one of the rags she resumes cleaning the worn, but razor-sharp blade.

“Why do you still have that old thing? I would have thought you would have gotten rid of it years ago and replaced it with something better?”
“It serves me well enough. Any particular reason for your visit, or just feeling chatty?”

Mother lashes out with her staff and cuffs Seta on the ear: “Silence girl! I’ve had to punish one of daughters already today, don’t think our blood tie makes you immune!”

“I have a task for you. You must have heard of the group of so called adventurers making trouble in town?”
Seta’s only answer is a noncommittal grunt.
“Last night they fought a battle outside the tavern. During the brawl Blackwolf, Balabar and Vex got killed”
Seta turns around with a laugh, “Ha! Balabar you say? Am I supposed to be outraged or something? Do you know he had me cornered and alone once?”
Seta shrugs, “’And’  he learned an important lesson that night. You taught me well… in that regard. Are you going to get to a point anytime soon?”
“The group is on their way to the temple now. Their goals and mine coincide for now and I would like it to stay that way for as long as possible. I want you to join them.”
Seta laughs harshly. “Are you serious? Do you think me…” She suddenly stops and cocks her head to one side. Various emotions flash across her face and finally settles on annoyance.
“Fine, Fine, I hear you! What do you want me to do once I join them?”
Disregarding her daughters strange, but quick acceptance Mother continues, “For now, just help them, but protect my… our interests. They seem to trust me they should accept you easily enough.”
“If they trust you, then they can’t be too bright. It shouldn’t be too hard to steer their course. But first, tell me about them and what is in it for me…”

An hour later Seta watches her mother hobble from her hut. Despite her pretence of infirmity the woman can still move like a cat. It had been pure chance that Seta had been retrieving a leather binding from behind the door. He heart had nearly leaped from her chest when it had opened without a sound. She had reacted without thinking and when she realised who she had caught her heart did leap from her chest.

Having finished cleaning the blade she picks it up and take the first stance of her morning exercise routine.
“I do believe she intends to get you killed”, a  voice murmurs in her mind.
“Any other words of belated wisdom Father? Maybe about how blue the sky is or how wet water is?”
“No need for sarcasm. Pull in your left foot, you are leaving your right flank exposed.”
Correcting her stance Seta, restarts the exercise. “YOU were the one that made me accept her offer. I actually felt you trying to force me. You know I hate it when you do that.”

“I’m sorry, but it is very important that we go to the temple.”

“Why? What is there you so desperately seek?”

“Your left foot is still too far out. Correct and start again”

“Your avoiding the question.”

“Correct and start again.”

With a sigh, Seta corrects her stance and once again starts the exercise.

“When we are done you need to clean my pommel again. You missed a spot.”

“Yes, Father.”